﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace XYZshell.Game.CardGameEngine
{
	/// <summary>
	/// 逻辑类型
	/// </summary>
	public  enum LogicType
	{
		/// <summary>
		/// 与
		/// </summary>
		AND,
		/// <summary>
		/// 或
		/// </summary>
		OR,
		/// <summary>
		/// 非
		/// </summary>
		NOT
	}
}
